Warzone Season 4 Patch Notes And File Size: Fortune's Keep Map, Weapon Changes, Console Improvements, More - GameSpot

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It's a very big day for Call of Duty, with Season 4: Mercenaries of Fortune arriving in the battle royale game.

By Eddie Makuch on June 23, 2022 at 6:16AM PDT

Call of Duty: Warzone's big new Season 4 update arrives today, June 22, ushering in the Mercenaries of Fortune update that introduces, among other things, a new map called Fortune's Keep. The full patch notes have now been published; you can see them below.

This is another big update for Warzone; you can see the required install sizes below.

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Now Playing: COD Vanguard & Warzone - Season Four 'Mercenaries of Fortune' Launch Trailer

Season 4 begins with a Mercenaries of Fortune limited-time event that offers up rewards like weapon camps, charms, a new reticle, and more. Players can complete eight challenges on Caldera and Fortune's Keep to earn all the rewards, plus the gold skin for the armored SUV.

Season 4 also adds a new Battle Pass with 100 tiers of content, including new weapons, calling cards, and charms. As usual, players can grind through the Battle Pass or pay real money to unlock its content faster. For Season 4, Battle Pass progression is increased by 10% for everyone.

The update also adds new modes, including Golden Plunder on Caldera. This increases the player count to 120 (from 100) and drops more cash when players die. Another new mode is Fortune's Keep Resurgence, which is Resurgence on the new map. The player count will begin the same as Rebirth Resurgence before Activision looks to increase the player count if it's deemed necessary based on feedback.

As for the new map, Fortune's Keep is slightly bigger than Rebirth Island and has four main points of interest: Town, Smuggler's Cove, Keep, and Winery. The map has new features, too, including a public event called Mercenary Cash Extraction where AI soldiers will try to airlift cash off the map. Players can try to stop them to steal the rewards. There is also a new contract called Black Market Supply Run that challenges players to find the weapons cache on the map. Then there is a new Sequencer Grenade that applies a "visual distortion effect with floating red numbers" on the victim's screen, along with an "auditory debuff."

The existing Caldera map also sees some changes in Season 4, including reducing its vegetation to help players have "cleaner" sightlines. Caldera also adds a new point of interest, Storage Town and introduces a new map element called Micro POIs, which are smaller points of interest that now show up on the map.

Warzone Season 4 also adds a new Armored SUV, a new EMP grenade, and a portable redeploy balloon. There are many changes to weapon balance and new bug fixes, too, along with a general improvement for rendering performance on console. You can see all the tweaks below in the complete patch notes, as shared by Raven Software. And if you've already started playing, be sure to check out the Warzone Fortune's Keep map Easter eggs we've already spotted.

Mercenaries of Fortune New Event | June 22nd through July 7th

This new Limited-Time Event features eight Challenges on Caldera and Fortune’s Keep. Get rewards like new Weapon Camos, Reticle, Charms, Emblem, Sticker, and a Legendary animated Calling Card. Complete all eight Challenges to earn the coveted gold skin for the Armored SUV.

Golden Plunder | New Caldera Mode

This new limited-time Mode offers a new take on the Blood Money experience:

Fortune’s Keep Resurgence | New Fortune’s Keep Mode

At launch, Fortunes Keep will have the same Player count as Rebirth Resurgence to allow Players to familiarize themselves with the new map and for us to acquire data on the similarities between time-to-action on both maps. We will then be looking to increase the Player count should the experience need an adjustment to match Rebirths pacing.

Fortune’s Keep | New Map

A brand-new Warzone Resurgence Battle Royale map featuring stunning vistas and undiscovered riches.

Slightly larger than Rebirth Island, this island features four distinct New Points of Interest:

This new map also comes with a series of brand new features to experience including…

For Season Four, our goal is to open up the map for cleaner sightlines and reduced visual noise on the map. This “arid” approach to map direction will bring a new dynamic to the gameplay - bush camping will become a rarity rather than the norm, it brings added value to Field Upgrades like the Deployable Cover, and positional awareness and proximity to landmarks now being of high priority.

The many Gameplay changes made in Season Three, such as the Sniper rebalance, the Ghost movement change and the addition of the Serpentine Perk, were made in preparation of Season Four - knowing that improved map sightlines require adjustments in certain areas of the gameplay to keep engagements in a healthy balance.

With this being the most comprehensive set of changes to Caldera since Season One, we will continue to monitor feedback and sentiment and make additional changes where necessary.

We saw frequent instances of Players selecting undesired loadouts due to the cursor remembering previous selections. In order to prevent this, the cursor will always start at the top of the list. This will better respect Player muscle memory in the heat of the moment - especially during engagements.

We wanted to enable more advanced Players the opportunity to remain in the Buy Station when making purchases, therefore knowing the inventory count of each item became an important addition.

We felt that the previous map boundary timer wasn’t long enough for Players to recognize their error and course correct in a reasonable timeframe. We have bumped this up slightly to be more sympathetic to mistakes while making sure it cannot be exploited.

With our push for stronger counterplay opportunities, there were clear gains to be had with a buff here.

We felt that given the inherent nature of the Perk requiring a Player to have either found Hardline in ground loot, or to have already collected their Loadout, the value and consistency of the Perk needed to be improved.

This work was completed during Season Three Reloaded but is listed here for comprehensiveness.

We're partially rolling back some of the recoil adjustments made to the Vargo 52 (BOCW) earlier this year. This will result in the weapon being easier to control and filling its role as an easy to use, effective AR.

Light Machine Gun Charlie (VG)

Melee Weapons were often falling short of a straight up engagement in cqc, in addition their movement speeds were no longer competitive with some of the faster and more aggressive Weapon builds. As a result many Melee Weapons have had their swing time (the time it takes to swing the weapon in succession) and movement speed adjusted positively.

The RATT (VG) damage potential was significantly higher when not using a Barrel, we’re addressing that by appropriately increasing the Empress Barrels damage profile and reducing the rate of fire penalty.

The Armaguerra 43 (VG) currently fills a jack of all trades role, where it doesn’t particularly excel at any-one thing. While this is an identity we want to enforce, we’re making some adjustments to ensure that within its Max damage range it performs more consistently and is less likely to lose a close range gunfight.

The H4 Blixen (VG) made a pretty impressive statement when it first launched and we’ve seen its adoption rate higher than any midseason weapon in Warzone’s history. This is largely due to the overall effectiveness of the weapon. This update attempts to slightly adjust its Damage profile and overall mobility dominance to weaken its mid range effectiveness, where the weapon has been performing most consistently above the competition.

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